Title image

Welcome to GenMotion’s documentation!

GenMotion (/gen’motion/) is a Python library for making skeletal animations. It enables easy dataset loading and experiment sharing for synthesizing skeleton-Based human animation with the Python API. It also comes with a easy-to-use and industry-compatible API for Autodesk Maya, Maxon Cinema 4D, and Blender.

The source code is available on Github

Note

This project is under active development.

Library overview

Working with datasets

We integrate multiple skeleton-based human motion datasets in GenMotion. For datasets that have different parameterization of the body, we include documents for meta-data descriptions and visualization tools to illustrate characteristics of each dataset.

Benchmarking the state-of-the-arts

To encourage related research in human motion generation and retrieve empirical results from most advanced methods, GenMotion re-produces the training procedure of character motion generation methods by reusing and cleaning the code from official implementation.

Rendering

To achieve real-time animation sampling, we provide communication interface, i.e. client and server interaction, with the 3D modeling software in GenMotion.